package com.onpositive.gamemaker.core;

public interface IGameMap
{
	/**
	 * @return map width, in cells
	 */
	int getWidth();
	/**
	 * @return map height, in cells
	 */
	int getHeight();
	
	/**
	 * Return map cel at specified location
	 * @param x Location x
	 * @param y Location y
	 * @return map cell at [x,y]
	 */
	MapCell getCell(int x, int y);
	
}
